BOTW-Share_iconSo before I start this I think a brief bit of history should be given. I have in the past Finished Most of the The Legend of Zelda games which include (The Legend of Zelda, Link, A Link to the past, Ocarina of Time, Majora’s Mask, Twlight Princess, and A Link Between worlds) Any that I haven’t named I am still working on currently. I have never been a fan of open world games and have even gone on the record to say I HATE OPEN World games. So this being my prospective of this title I was very weary going into it. Yet here we go…lets see what I thought.

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To start off this is the first Zelda game I have played in awhile that really had no guide to it. You wake up and you get going for the most part. No real directions are given as to what place you should go or how you should go about playing the game. This is also the first Zelda game that I can remember in awhile that you didn’t get the sword or shield in the first 10 minutes of the game. Cause it’s open world (very much like Zelda 1) you are pretty much given the story that you have been asleep for 100 years.. Zelda needs your help.. and you need to find your memories to figure pretty much everything out. No Navi, No Midna, No real help….short of the nice people of Hyrule.

Now while I did finish the story to this game I am 100% sure that I didn’t find everything the game has to offer. I knew from exploring that I had to defeat the 4 Guardians and that the world was open to explore and without bounds. Which is why it took me so long to just get past the story.  I knew that from playing the other Zelda games that a Master Sword was probably in a forest some place. That a Master shield had to be around to go with it and that Link would also acquire different outfits to get past different areas. That much is Common with every Zelda series. However the amount of exploring this game opens up for you is just OVERWHELMING.

One of the main reasons I don’t really do well with open world games is because I get lost very quickly. However getting lost in this game is pretty much how you find everything. It places into your hands the thought of HEY .. what’s over that mountain or what’s in that cave and lets you explore. Personally I both love and hate that idea. I love it because if you think about something chances are you can do it. I hate it because if you just want to get from point A to point B chances are you will have to deal with some nonsense in between that.

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It’s a beautiful game without question and has all the things I personally want out of a Zelda game. Puzzles, Interesting Monsters, Interesting mythology, Fun story telling, Items to help me get in and out of places and above all HOURS UPON HOURS of replay ability. Yet for the most part the one thing I noticed that was missing was lack of Direction. I know at least 4 people who are currently or who have already finished this game. Every person has a different story to tell as to how they managed to finish it and what they needed to do TO DO IT. Personally I think that is awesome because it becomes a experience. It makes for great conversation and keeps the game mysterious while maintaining a basic concept for what is happening.

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Again the game is beautiful and full of things for you to explore and do. The world is very much alive and something is constantly happening around you at different times. While I will say I would have much rather it been a linear adventure much like A Link Between worlds with some exploring on the side I find this game to be a very new and very modern way of exploring the game world. Who doesn’t want to run around Hyrule without bounds after all?

Now in terms of game play the game has a really easy setup. You get health from eating/cooking combined Items. Yes you can still gather faeries and yes they still do what they always have done but for the most part you want to keep the food to up your hearts. The game puts a emphasis on gather hearts and gathering Stamina upgrades. All Zelda games have had in the past the heart meter and while the Stamina gauge is new it also limits what you can explore. Without the correct amount of Stamina you aren’t climbing some mountains or gliding to some areas. So in a very clever way of gathering that you are required to gather orbs from Shrine locations all over Hyrule. From what I understand the game has over 100 Shrines. You are required to have 4 orbs per heart and or Stamina Upgrade.

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To sum it all up simply If you find a shrine you deal with a small puzzle and or Enemy to get the orbs. Again the game emphasis or exploring to get those heart and Stamina upgrades.  You will run into Forest, Deserts, Water temples (I HATE THOSE in every Zelda), and Caves. Overall the game never leaves you bored with things to do and to explore.  It does have a fast travel system that allows you to teleport from one Shrine to another and this time around you can gather mounts to run around the world if you like as well. Again the game is an experience because of all the things it allows you to do while maintain the basic structure of a Legend of Zelda Adventure.

Personally for my money I am happy I purchased it and still want to explore more of that world. Like I said I am 100% sure I didn’t find EVERYTHING just…yet.. and yes it has DLC…but we will get to that another day…maybe….

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So this is a game I have been working on for awhile now. To this day I have only really played 3 of the 4 Fatal Frame games in the series, so going into this I had a small idea of what I was getting myself into. Any who..this is what I thought!

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To begin with this is one of the more beautiful horror games I have seen to date. The Graphics are really good in a dark and gritty sorta way. Not so much gory or bloody but it sets a good environment and atmosphere for what the story is trying to tell. The ghost are creative and really you are going to run into the same ones over and over again but what really stands out are the places they appear.

Because the game is 3rd person (like resident evil 4, Evil Within) to explore and First PERSON to attack it becomes a bit difficult to play. All the ghost in the game are slow moving until the moment of attack. You will switch from 3rd to First in a instant and this will cause you to move the wiiu pad to follow the ghost. It took me a moment to understand but like taking a REAL Picture with a camera angles and position with timing is very important on how you attack each enemy. Getting a Fatal Frame which is the strongest attack you can have is tricky but by the end of chapter 1 the game sets you up to understand everything you need to know.

The Upgrade system for the Camera is also very important to keep in mind and while the game paces it VERY VERY SLOWLY.. not upgrading makes the later chapters harder to finish “EVEN ON EASY…personally I played on Normal”.

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Now again this is a slow paced horror game. You aren’t going to be running and hiding like most games now a days. Film is used as ammunition and for the most part it’s a giving system. In total you have 14 chapters to finish and while that doesn’t sound like much I would say it’s probably a 6 hour adventure NOT Counting the bonus Chapters after you finish.

What really drives he game is the story and for the most part it’s clear to understand HOWEVER you are going to read notes and pages of information that seem repetitive at times. By the middle of the game you pretty much get what is going on and for some odd reason the game likes to hammer it in.

Over all it’s a very fun game and the sounds and graphics are worth playing if you are looking for a slow paced horror game. A couple of times I got lost but only because of some minor detailed glitches. I enjoyed the game and for the most part the characters are fun to play with. Do I think it was worth the price? Yes! It had a free demo which included the first chapter of the game so really anyone can try it out and see what think. I am happy I finished it and think the series is still one of the better horror series I have played.

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So I jumped back into this game again.. I played the original on the N64 back in 2000 which was .. 18 years ago…. jE@#S I am old.. Had a decent time playing it.. Saw it was Re-released for the 3ds all pretty like..and thought “HEY LET’S DO THAT!” So here is what I thought..

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This game while it has the title of Zelda takes a very difference pace from previous titles. It has time constraints, Different characters to play as “AKA using the Masks” and it over all just has this dark creepy underlined tone to it. It’s fun and probably the most FRUSTRATING Zelda game to play “Yes I have played LINK… and this I FEEL is far harder” but it does hold it’s own charms and Presents some of the best most interesting Characters in the series.

Playing it on the 3DS did hold my attention better and for what I think it’s worth made the game a bit more accessible for me. It’s color and graphics have been improved for the system and it looks REALLY good for a 3DS game.

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It’s a game that both me and my girlfriend combined our minds to finish because some parts of it I found far to tedious for my attention. Things can drag which is odd considering the game has a time limit of 3 days to finish before having to time travel back in time and lose a good part of your money, and equipment.

While having some of the most annoying mechanics I have ever seen in a Zelda game “SWIMMING!!!” The game does shine in a different light and is worth the price I payed for it on the Nintendo Shop…

Final Fantasy 3 (Wii)

Posted: January 16, 2018 in Video Games Alexander

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Last night me and my girlfriend (Megan) Finished Final Fantasy 3 OTHER wise known as FFVI. I first played this game at it’s release with my Cousin Chris back in 1994. The game is without question top 5 best Final Fantasy games I have played in my life.

Megan and I took our time with this campaign. I wanted to show her why I liked this series and honestly it was super charming to play again and honestly the game I feel has lost nothing with time. It’s classic and well built and for the money spent on it TIMELESS.

The characters as charming as I remember the story as dramatic yet funny as ever. It was great to jump back into it. My method of play this time was to do lots of exploring and built our characters up based on abilities we managed to find and look up thanks to Google. Had this been back in the day I would have used the strategy guide to find this stuff.

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The thing we did learn from this all was that it does lend into the game we are about to start. Final Fantasy 12 The ZODIAC Age… so it should be fun to play in that universe again..

So before I Just jump into this I want to give some links to some past stuff I have written about this series.

TWO PARTS ABOUT MY LOVE FOR RESIDENT EVIL < Click for part one!

PART TWO! <Click for part two!

So YES..ON WITH THIS!

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So clearly I have a love for this series. HOWEVER I have no love for buying games that I already own with little to no difference between the original on sale item. Which means I really didn’t see the point in buying this version of the game short because I already owned it on the “Gamecube” with most of the rest of the series “0 – 4”.

So why did I buy it? Well truth be told it kept coming up in conversation. The conversations would go pretty close to this…

Someone: So hey did you play the resident evil HD remake?

ME:I played the game on Gamecube and don’t see the point in buying it again now.

Someone: Well you know they are releasing 0 next year in HD also.

ME: yea…I have seen the previous…

Someone: I heard if the sales of both those games do well they will work on a HD Remake of 2!

ME:…DAMN IT…

So over all this conversation was repeated enough times that I figured WHY THE HELL NOT. I know it’s a great game and really I keep hearing it’s a good HD version port of the game so …why …not?

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Well alright.. I Downloaded the game from the psn which to my surprise it cost me less then 20$. Which helped it’s sale on me also because for that price I can understand spending the money for updated graphics and perhaps a revival of a experience I already knew I was getting myself into.  Now keep in mind my love for this particular game was pretty high. It was my first Gamecube game I owned and I played every mood it had to offer in the original GC version. This time I would come to understand that the settings of the game would come as a surprise. This version would have 3 settings as opposed to the original 2 settings of difficulty. Naturally I played the 3rd most difficult setting.

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Me being a natural to this series my first play through it I picked Jill between the two characters “Jill and Chris”.  I came to find that the videos in the game I can assume nothing could be done to fix them so they still remain the same as the previous GC version. However the moment you enter the mansion EVERYTHING is Crystal clear and this is really what you are paying for. Better sound quality, and a better visual experience. Now I say better with a lose tongue because one of the things I enjoyed about the Original was the mystery that came with the game.

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While it maintains the same story and everything that comes with the original experience something that I think was over looked was the fact that what you interact with  “items, ammo and so on” was supposed to be something you went looking for. Cause it’s remake nature and clarity built into the backgrounds most of the stuff that you are looking for is BRIGHT and CLEAR TO FIND. It takes away the question of what am I supposed to be looking for because everything you are looking for IS BRIGHT AND STICKS OUT ON SCREEN..

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If the room was meant to hide a item you can see it clearly because chances are it’s brightly light and clearer then the background hiding it. Not really a big deal but if this was my first time playing the game I would lose that experience of …what am I supposed to be searching for? OH well the BRIGHTLY LIGHT AMMO BOX ON THE FLOOR COULD HELP! That sort of disappointed me but was really the only thing that brought the experience a bit down.

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Short of that I found myself constantly say ..HEY I NEVER NOTICED THAT! This I think was the result of the HD experience. From paintings on the wall to the writing on some of the items it was all a real treat to see how high the details have become. It was clear from start to finish that Capcom put a great deal of love into making it a experience that old fans “like myself” would enjoy and want to relive.

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So am I a fan of this version of the game? YES.. Do I think it was worth the 20$  price? For what I managed to get from it YES! Honestly coming from a fan of the series and someone who really enjoyed this particular game I can’t see any reason why anyone who loved the one for Gamecube wouldn’t want to relive this game and enjoy another run past it.

It does come with some extra treats in terms of content also so …why not help and support! WITH THE HELP AND SUPPORT MAYBE CAPCOM WILL FINALLY MAKE A RESIDENT EVIL 2 REMAKE HD!!

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One of the first things I did when I purchased my PS4 was download the PT Demo. I knew before hand because it was written every place! “Spoiler” it had something to do with Silent Hill. However I was curious and honestly the experience was worth it. The ending result is kinda sad but regardless of all that.. we will jump into it and I WILL explain what I can about it. so..here…we….go!

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To begin with the demo starts the way I WISH every game would start. It explains the controls, highlights the options for lighting, language, and so on. The moment you are done with that you jump right into it. Now in terms of first person games this game is without question one of the most beautiful games I have seen in terms of design.  Every texture is as clear as could be, every sound is crystal and creepy! Also jumping into without any previous knowledge it sets you into a world that has no answers but plenty of questions.

Why am I here? Why is it so dark? What is going to happen? Can I die? WHAT THE F@## WAS THAT!!!?

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Writing it down it sounds so uninteresting..but the game repeats the same hallway. However each time you enter that hallway something different happens. From something as simple as strange sounds to something really strange like people standing in the hall. It varies each time.

Now with all this in mind it is with a sad heart I say that unless you downloaded it before the 29th of last month. You CAN’T PLAY IT NO MORE. It’s actually very sad.. but the creators are still talking so something might come of it…who knows…

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The Finally part to my review of Mortal Kombat X took a bit longer because of the nature of the beast! Anything ONLINE normally takes me a bit longer to write about because so much really goes into it. Plus I wanted to add the little details about the game I didn’t get to earlier. So let’s just start!

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Booting up the game you are sent to make the decision on which FACTION you choose. Your Faction is based on the concept that your joining a group ONLINE to build up points and Earn currency and bragging RIGHTS. The game has 5 Factions to choose from Lin Kuei, Black Dragon, White Lotus, Special Forces, and Brotherhood of Shadow.MKXFACTIONS

So over all 2 Good, 2 bad, and 1 sort of neutral? The grouping really doesn’t change much to the actual game short of the Online points you can POSSIBLY build up. The thing to be noted is that everything you do in the game goes towards that ONLINE group. So for example if you join the “White Lotus (like me)” Every Fatality, Brutality, Online Faction Kill, win, lose and even the single player mode you do builds towards advancing that group. At the end of the week the decision is made as to which SINGLE group wins and based on that you build up points to advance.

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Now during the course of the week each group will be given a chance to fight back at A INVASION. Each Invasion is a chance for the groups to pool to do three things. Fight a INVASION BOSS, INVASION TOWER, and a INVASION ASSASSIN. The boss works in that it’s a group effort. YOU CAN NO NOT KILL THE BOSS ON YOUR OWN. It’s life bar is based on the pooling of groups effort. Invasion tower pretty much is exactly what it sounds like. You fight the invasions enemies in a tower constructed to that INVASION. The Invasion Assassin can pop up at any time during a single player match on any of the towers. It’s sort of tricky to get it..but completely all three can be done in a 24 hour period.

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Now let me take a step back and explain that before each battle “no matter the mode” you will choose a character from 1 of 23 characters “Not Counting DLC”.

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Each Character after choosing him/her has 3 variations to that 1. Each Variation has it’s own fighting style to it. Basic moves, Special Moves, and combos are all changed based on how you choose it. This also makes picking a character online sort of open to different concepts unlike previous games. If you knew you could fight well against one character that character now has the open option to change based on the 3 variations.

Honestly it’s built well into the social aspect of the game. It keeps each week open to something and adds to re playability. It’s fun and has a ton of content that even after 3 weeks I have yet to find all of. Not to count that the game is currently adding new stuff each week. It’s worth every penny spent and is fun!